Dead By Zombie: a Python Rogue-like about a zombie apocalypse. I first created it several years ago as a commercial closed-sourced game and it actually sold copies. Now I've open sourced it on GitHub, and am upgrading the engine and giving it a facelift, transforming it into a more serious game of survival and a sandbox for rebuilding civilization. Survivalists, anarcho-capitalists and libertarians may like it. "Day is for the living. Night is for the dead."
In theory I'm also writing a sequel to my sci-fi comedy novella The Dread Space Pirate Richard. (http://www.reddit.com/r/DSPR/) And fleshing out the outline and first chapters of my first attempt at a technical book, tentatively titled Software Performance and Scalability.
I also solve challenging technical problems for clients around the world. I make things. I ship.
links: https://github.com/mkramlich/Dead_By_Zombie http://synisma.neocities.org/deadbyzombie.html
In theory I'm also writing a sequel to my sci-fi comedy novella The Dread Space Pirate Richard. (http://www.reddit.com/r/DSPR/) And fleshing out the outline and first chapters of my first attempt at a technical book, tentatively titled Software Performance and Scalability.
I also solve challenging technical problems for clients around the world. I make things. I ship.