Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

It's all narrative. Abstract strategy games with perfect information (like chess and go) look at a casual glance like they should be difficult for computers, but in fact they're rather ideal. Before AlphaGo, belligerent go players used to smugly dismiss chess as a 'solved game' (not what that means) because chess engines have been better than the best humans for years.


Surely we didn't think they were ideal before alphago--they were huge challenges back then no? Just that now we can solve them.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: