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Shotcut can only leverage the GPU hardware acceleration during the render output phase.

Typically, some people get a DaVinci Resolve license card when buying the "Speed Editor" hardware for a $100 more than just the software. That silly little wheel does wonders for quickly scrubbing though media. GPU VRAM starts to matter again as color grading is one area people want to see preview quickly.

Best regards =3



Very informative, thank you. I have been using Shotcut for a while and wrote a frei0r plugin but it needs migrating to the new 10 bit MLT framework. I have been using Shotcut with 4K footage and it is indeed very slow so I have been using proxy files.

I did have PowerDirector but have been very disappointed with it so wrote a converter to convert their format to Shotcut's XML format so I can move my projects to Shotcut.

Ideally I'd use DaVinci Resolve but as the free one doesn't support 10 bit I can't try any of the HLG videos I shot on holiday.


For our use-case, a $50 course package sale for getting Blender -> Fusion workflow just made sense.

https://www.udemy.com/course/davinci-resolve-training-course...

https://www.udemy.com/course/fusion_blender_vfx/ (needs the paid studio version)

Compared to other options, the one-time cost was our best tradeoff for the project. It was a much better value than adobe subscriptions water-marking everything. A low bar to clear, but important to some...

Cinelerra GG should have EXR and 10bit support, but our folks had a hard time figuring out the program even with a manual. ymmv =3




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