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That comparison makes very little sense. Meta Quest is the best selling VR unit, maybe you should compare it with the best selling console? Nintendo Switch has sold more than a 100 million units. Not to mention that Xbox games also run on Windows - and that has a market reach way above 20 million decices.

The same internal presentation that discusses this 20+ million number also mentions huge problems in retention. People don't use their Quest very much nor very long.

Overall usage numbers are abysmal, and it is a flop. One of the major reasons why it is a flop is that even the people who really want it and actually buy it don't really have anything interesting to use it for.

Legless Second Life is a very good representative of the flop that the metaverse is.

If the Meta pivot was going as fantastic as you say it is, Mark wouldn't be going ballistic on his own employees.



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