"First I wanted to argue that it was a real 'game' and not just a 'press this button to fart' app, but one thing why I started my own business was because I did not want to mess around arguing. I wanted to code." (emp. mine)
Ouch. I'm afraid he's in for a rude awakening at some point in the not too far away future.
I went through rude awakenings for the last several years because people spent more time arguing than being creative and producing their stuff. Besides that, if my undertaking goes out of business, I want at least have some fun while doing it :)
Its true that you should not start a company on the idea of "I dont care what anybody wants, I just want to do as I please". I try to find a good mixture of what "looks promising" and what is fun for me to do. Atm, those toddler games perfectly fit that scheme. Sure I try to push it all into a direction where I can build more "typical" games.
Sure, and it's cool that you've taken the jump. It's just that 'just wanting to code' is the exact opposite of what running a business, even a software business, is... Of course the alternatives are even worse when working in the corporate IT sector...
Indeed. In a far far distant past I started out as freelancer for that reason. I have never argued (and verbally fought) so much and coded so little in my life. But I kind of like that aspect as well; I was a 'want to only code', but I apparently like doing sales as well, and account management, and project management. Only thing I detest are taxes/money related matters. That always messes up my month; I always celebrate the moment one of my companies reaches the 'now we can hire someone to do the money crap' moment.
Ouch. I'm afraid he's in for a rude awakening at some point in the not too far away future.