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Most? Ok, those who don't like it are free to setup worldwide payment processing, and get customers to submit their CC details.


But every app developer who has a subscription model for their iOS app already has this in place. And they can do it for a 3% fee from PayPal, where is the other 27% of value?


Ask the guy who made a million dollars off Pixelmator in the first week because his was the featured app on the Mac App Store


That's an app with a one off payment, we're talking subscriptions here. The point being, do you get that 30% (ok 27%) value from Apple when they take it every month. Also, note that I'm not saying I disagree with Apple taking a cut of subscription fees, I just think 30% is insanely high, it should be around 5%. Also, I don't think it should be mandatory.




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