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Chrome itself doesn't have these issues. In particular it doesn't support features that would raise these kinds of issues. For one it's not supporting all of desktop opengl it's only supporting the subset that needed for WebGL. All of if is massively validated , shaders are rewritten, bound checked, memory cleared, clamps added, etc...


love the ignorant downvotes. I wrote the chrome GPU subsystem. if you have evidence that I'm wrong post it. otherwise your just spreading FUD




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