Did people love the Half Life series because of the story? I was never that interested in it personally, I played because of the exceptional game mechanics and level design.
> It was impossible to hold a coherent thought, given the baffling and paradoxical timeloops, which passed through the ship like bubbles.
I would have loved to have seen what Valve would have done with this.
> It was impossible to hold a coherent thought, given the baffling and paradoxical timeloops, which passed through the ship like bubbles.
I would have loved to have seen what Valve would have done with this.