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> It's not like they could easily cash out all of those $60B.

They probably have a vesting period of some sort (as they would with cash as well) but beyond that they will definitely be able to cash out all of their money as soon as they are allowed to.

$60B is 3% of SpaceX at today's valuation, Musk had no issue selling this amount of Tesla shares to buy Twitter. The idea that stocks are somehow not liquid is an nonsensical urban legend.


> Calling it an IDE is under-representing cursor

On the contrary, it's over selling it: it's a not even a stand-alone IDE (like Zed, for instance) it's a mere fork of VSCode.


In the same sense that chrome is just a safari fork I suppose

Safari isn't even open source, and Chrome has never been a fork of Safari.

But yes Blink definitely started as a Webkit fork, and everyone would have found that laughable if someone bought that a proprietary fork of Webkit for $60B.


That's way higher than their optimal ceiling (and absolutely suboptimal from a token cost point of view), why are you doing that?

You're 100% right and its even severe than that: I daily drive on xhigh. I really try to avoid it, but when reconciling APIs across two large codebases you really start pressing north of 200k. I find myself topping out at 800k sometimes and that's with careful context management. I actually had to drop to GPT 5.4 for 1M context in my subscription because GPT 5.5 tops out at 272k. Hitting 800k context is better than repeatedly hitting let's say 200k out of 272k with multiple rounds of compaction. I run Can's snapcompact and while its better than normal compaction it still lobotomizes the model more than running with a very high context window.

Anyone calling Qwen3.6-35B-A3B-Q4_K_XL “rubish” has no idea what they are talking about.

I'd agree that the quality degrades a lot between Q8 and Q4, borderline unusable as they start to fail with tool calling syntax even. Personally I'd say Q8 is as low as you want to go.

q4 isn't rubbish, but it's a compromise for a good value, q6 is essentially a no-compromise quantization and it's what i recommend for MoEs in my experience for agentic workflows

He's probably calling me out for this comment https://news.ycombinator.com/item?id=48557579

> Google, in support, helped with a test with 20 phones.

Cheapest PR stunt ever.


Nvidia's sales have done x10 over the past three years.


The whole slop you mean?

Better safe than sorry in today's internet.

> This is the real risk after the slow death of personal computing.

This.

People tend to take things for granted, but the world we've grown up with is not guaranteed to live forever, in twenty years personal computing could look like the personal CD or video tapes collection of the 90s-00s: a thing of the past for most people.


It's quite crazy to imagine personal computing to die. It always felt as a staple, that I could always buy components, that someone would manufacturer them and I could cobble together a machine. But now the prices going so high that it kills the market is... just sad.

I don't think component prices will kill personal computing. Prices used to be far higher in the heyday of personal computing. Millions of people buy phones every two years that cost twice as much as a perfectly capable PC.

Personal computing in the sense of actually controlling our hardware and software will be killed (or rather degraded) by government regulation and platform oligopolies.


> It always felt as a staple, that I could always buy components, that someone would manufacturer them and I could cobble together a machine.

I feel the same. But at the same time the generalization of laptops (with custom motherboard, and soldered parts) and smartphones (custom SoC) means this is already a niche thing. Gamers were the last mass market for upgradeable modular deskops, but a sufficiently long hardware drought would most likely make game editors way more resource conscious, which may kill this niche entirely.


Personal computing is already dead. We use locked down mobile endpoints that run pre-approved thin client software connecting to giant mainframes over monopolized radio networks.

This was the my impression. I don't think laptops and desktops are that popular outside business use anymore?

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